Highguard studio lays off most of its team just weeks after the game went live
Wildlight Entertainment, the studio behind Highguard, Level designer Alex Graner that the layoffs impacted “most of the team.” The company says it’s keeping a “core group of developers to continue innovating on and supporting the game.” That sounds like a skeleton crew. Highguard is an . The team included many Apex Legends and Titanfall developers….
Wildlight Entertainment, the studio behind Highguard, Level designer Alex Graner that the layoffs impacted “most of the team.” The company says it’s keeping a “core group of developers to continue innovating on and supporting the game.” That sounds like a skeleton crew.
Highguard is an . The team included many Apex Legends and Titanfall developers. The title was first announced as a “one more thing” surprise , which was by those looking for something a bit more exciting to close out the show.
The game was released at the end of January, but the response to the final game . However, Wildlight proved quick to . That’s not always the case.
Despite the company’s efforts, the concurrent player count on Steam 100,000 to under 3,000 (where it sits right now.) It looks like that dwindling player count has now translated to massive layoffs just weeks after the initial release. Wildlight says it’s “grateful for players who gave the game a shot, and those who continue to be a part of our community.”
